AI Insights · Timothy · July 2022
Top 5 Soccer Games on iOS in Brazil: Q2 2022 Performance
Explore the performance of the top 5 soccer game apps on iOS in Brazil during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 soccer games on iOS in Brazil showed diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into user engagement and monetization for popular titles like EA SPORTS FC™ Mobile Soccer, Top Eleven Be a Soccer Manager, eFootball™ 2024, Dream League Soccer 2024, and Head Ball 2 - Soccer Game.
EA SPORTS FC™ Mobile Soccer experienced significant fluctuations in weekly revenue, peaking at approximately $35K in early May. Downloads remained relatively stable, with a notable decrease towards the end of the quarter, dropping from 19K in late March to around 11K by the end of June. Active users showed a slight upward trend, finishing the quarter with over 309K users.
Top Eleven Be a Soccer Manager saw its highest revenue in early May, reaching $12K, with a consistent decline and minor fluctuations thereafter. Downloads remained low, peaking at 4.2K in early April. Active users showed stability throughout the quarter, maintaining around 20K to 23K users.
eFootball™ 2024 had an initial high revenue of $34K in late March, followed by a steep decline, with occasional increases, particularly in early June when it reached $10K. Downloads peaked at 17.6K at the end of May. Active users remained relatively stable, averaging around 220K throughout the quarter.
Dream League Soccer 2024 maintained a steady revenue stream, peaking at around $7.4K in late March and experiencing minor fluctuations. Downloads were consistent, averaging around 10K to 11K weekly. Active users showed a positive trend, peaking at approximately 116K at the end of May.
Head Ball 2 - Soccer Game had the lowest revenue among the top 5, with peaks of around $900 in early June. Downloads experienced a notable peak in early May at 9.5K but generally remained lower. Active users peaked at around 43K in early May but saw a decline towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.